The library(socket) provides TCP and UDP inet-domain sockets from SWI-Prolog, both client and server-side communication. The interface of this library is very close to the Unix socket interface, also supported by the MS-Windows winsock API. SWI-Prolog applications that wish to communicate with multiple sources have three options:
- Use I/O multiplexing based on wait_for_input/3. On Windows systems this can only be used for sockets, not for general (device-) file handles.
- Use multiple threads, handling either a single blocking socket or a pool using I/O multiplexing as above.
- Using XPCE's class
socketwhich synchronises socket events in the GUI event-loop.
Using this library to establish a TCP connection to a server is as simple as opening a file. See also http_open/3.
dump_swi_homepage :- setup_call_cleanup( tcp_connect(www.swi-prolog.org:http, Stream, ), ( format(Stream, 'GET / HTTP/1.1~n\c Host: www.swi-prolog.org~n\c Connection: close~n~n', ), flush_output(Stream), copy_stream_data(Stream, current_output) ), close(S)).
The typical sequence for generating a server application is given below. To close the server, use close/1 on AcceptFd.
create_server(Port) :- tcp_socket(Socket), tcp_bind(Socket, Port), tcp_listen(Socket, 5), tcp_open_socket(Socket, AcceptFd, _), <dispatch>
There are various options for <dispatch>. The most commonly used option is to start a Prolog thread to handle the connection. Alternatively, input from multiple clients can be handled in a single thread by listening to these clients using wait_for_input/3. Finally, on Unix systems, we can use fork/1 to handle the connection in a new process. Note that fork/1 and threads do not cooperate well. Combinations can be realised but require good understanding of POSIX thread and fork-semantics.
Below is the typical example using a thread. Note the use of setup_call_cleanup/3 to guarantee that all resources are reclaimed, also in case of failure or exceptions.
dispatch(AcceptFd) :- tcp_accept(AcceptFd, Socket, Peer), thread_create(process_client(Socket, Peer), _, [ detached(true) ]), dispatch(AcceptFd). process_client(Socket, Peer) :- setup_call_cleanup( tcp_open_socket(Socket, StreamPair), handle_service(StreamPair), close(StreamPair)). handle_service(StreamPair) :- ...
Errors that are trapped by the low-level library are mapped to an
exception of the shape below. In this term, Code is a lower case atom
that corresponds to the C macro name, e.g.,
epipe for a broken pipe.
Message is the human readable string for the error code returned by
the OS or the same as Code if the OS does not provide this
functionality. Note that Code is derived from a static set of macros
that may or may not be defines for the target OS. If the macro name is
not known, Code is
ERROR_nnn, where nnn is an integer.
error(socket_error(Code, Message), _)
Note that on Windows Code is a
wsa* code which makes it hard to
write portable code that handles specific socket errors. Even on POSIX
systems the exact set of errors produced by the network stack is not
TCP socket predicates
- tcp_socket(-SocketId) is det
- Creates an INET-domain stream-socket and unifies an identifier to it with SocketId. On MS-Windows, if the socket library is not yet initialised, this will also initialise the library.
- tcp_close_socket(+SocketId) is det
- Closes the indicated socket, making SocketId invalid. Normally,
sockets are closed by closing both stream handles returned by
open_socket/3. There are two cases where tcp_close_socket/1 is
used because there are no stream-handles:
- If, after tcp_accept/3, the server uses fork/1 to handle the client in a sub-process. In this case the accepted socket is not longer needed from the main server and must be discarded using tcp_close_socket/1.
- If, after discovering the connecting client with tcp_accept/3, the server does not want to accept the connection, it should discard the accepted socket immediately using tcp_close_socket/1.
- tcp_open_socket(+SocketId, -StreamPair) is det
- Create streams to communicate to SocketId. If SocketId is a master socket (see tcp_bind/2), StreamPair should be used for tcp_accept/3. If SocketId is a connected (see tcp_connect/2) or accepted socket (see tcp_accept/3), StreamPair is unified to a stream pair (see stream_pair/3) that can be used for reading and writing. The stream or pair must be closed with close/1, which also closes SocketId.
- tcp_open_socket(+SocketId, -InStream, -OutStream) is det
- Similar to tcp_open_socket/2, but creates two separate sockets where tcp_open_socket/2 would have created a stream pair.
- tcp_bind(SocketId, ?Address) is det
- Bind the socket to Address on the current machine. This
operation, together with tcp_listen/2 and tcp_accept/3 implement
the server-side of the socket interface. Address is either an
plain Port or a term HostPort. The first form binds the socket
to the given port on all interfaces, while the second only binds
to the matching interface. A typical example is below, causing
the socket to listen only on port 8080 on the local machine's
If Port is unbound, the system picks an arbitrary free port and unifies Port with the selected port number. Port is either an integer or the name of a registered service. See also tcp_connect/4.
- tcp_listen(+SocketId, +BackLog) is det
- Tells, after tcp_bind/2, the socket to listen for incoming requests for connections. Backlog indicates how many pending connection requests are allowed. Pending requests are requests that are not yet acknowledged using tcp_accept/3. If the indicated number is exceeded, the requesting client will be signalled that the service is currently not available. A commonly used default value for Backlog is 5.
- tcp_accept(+Socket, -Slave, -Peer) is det
- This predicate waits on a server socket for a connection request by a client. On success, it creates a new socket for the client and binds the identifier to Slave. Peer is bound to the IP-address of the client.
- tcp_connect(+SocketId, +HostAndPort) is det
- Connect SocketId. After successful completion, tcp_open_socket/3
can be used to create I/O-Streams to the remote socket. This
predicate is part of the low level client API. A connection to a
particular host and port is realised using these steps:
tcp_socket(Socket), tcp_connect(Socket, Host:Port), tcp_open_socket(Socket, StreamPair)
Typical client applications should use the high level interface provided by tcp_connect/3 which avoids resource leaking if a step in the process fails, and can be hooked to support proxies. For example:
setup_call_cleanup( tcp_connect(Host:Port, StreamPair, ), talk(StreamPair), close(StreamPair))
- tcp_connect(+Socket, +Address, -Read, -Write) is det
- Connect a (client) socket to Address and return a bi-directional
connection through the stream-handles Read and Write. This
predicate may be hooked by defining tcp_connect_hook/4
with the same signature. Hooking can be used to deal with proxy
:- multifile socket:tcp_connect_hook/4. socket:tcp_connect_hook(Socket, Address, Read, Write) :- proxy(ProxyAdress), tcp_connect(Socket, ProxyAdress), tcp_open_socket(Socket, Read, Write), proxy_connect(Address, Read, Write).
- tcp_connect(+Address, -StreamPair, +Options) is det
- tcp_connect(+Socket, +Address, -StreamPair) is det
- Establish a TCP communication as a client. The +,-,+ mode is the
preferred way for a client to establish a connection. This
predicate can be hooked to support network proxies. To use a
proxy, the hook proxy_for_url/3 must be defined. Permitted
- Defaults to
true, do not attempt to use any proxies to obtain the connection
- Defaults to
true, set nodelay on the resulting socket using
- tcp_select(+ListOfStreams, -ReadyList, +TimeOut)
- Same as the built-in wait_for_input/3. Used to allow for interrupts
and timeouts on Windows. A redesign of the Windows socket interface
makes it impossible to do better than Windows
select()call underlying wait_for_input/3. As input multiplexing typically happens in a background thread anyway we accept the loss of timeouts and interrupts.
- try_proxy(+Proxy, +TargetAddress, -Socket, -StreamPair) is semidet[multifile]
- Attempt a socket-level connection via the given proxy to
TargetAddress. The Proxy argument must match the output argument
of proxy_for_url/3. The predicate tcp_connect/3 (and http_open/3
from the library(http/http_open)) collect the results of failed
proxies and raise an exception no proxy is capable of realizing
The default implementation recognises the values for Proxy described below. The library(http/http_proxy) adds
proxy(Host,Port)which allows for HTTP proxies using the
- Do not use any proxy
- socks(Host, Port)
- Use a SOCKS5 proxy
- proxy_for_url(+URL, +Hostname, -Proxy) is nondet[multifile]
- This hook can be implemented to return a proxy to try when
connecting to URL. Returned proxies are tried in the order in
which they are returned by the multifile hook try_proxy/4.
Pre-defined proxy methods are:
- connect directly to the resource
- proxy(Host, Port)
- Connect to the resource using an HTTP proxy. If the resource is not an HTTP URL, then try to connect using the CONNECT verb, otherwise, use the GET verb.
- socks(Host, Port)
- Connect to the resource via a SOCKS5 proxy
- tcp_setopt(+SocketId, +Option) is det
- Set options on the socket. Defined options are:
- Allow servers to reuse a port without the system being completely sure the port is no longer in use.
- Bind the socket to Device (an atom). For example, the code
below binds the socket to the loopback device that is
typically used to realise the localhost. See the manual
setsockopt()and the socket interface (e.g.,
socket(7)on Linux) for details.
tcp_socket(Socket), tcp_setopt(Socket, bindtodevice(lo))
true, disable the Nagle optimization on this socket, which is enabled by default on almost all modern TCP/IP stacks. The Nagle optimization joins small packages, which is generally desirable, but sometimes not. Please note that the underlying TCP_NODELAY setting to
setsockopt()is not available on all platforms and systems may require additional privileges to change this option. If the option is not supported, tcp_setopt/2 raises a domain_error exception. See Wikipedia for details.
- UDP sockets only: broadcast the package to all addresses matching the address. The address is normally the address of the local subnet (i.e. 192.168.1.255). See udp_send/4.
- ip_add_membership(+MultiCastGroup, +LocalInterface)
- ip_add_membership(+MultiCastGroup, +LocalInterface, +InterfaceIndex)
- ip_drop_membership(+MultiCastGroup, +LocalInterface)
- ip_drop_membership(+MultiCastGroup, +LocalInterface, +InterfaceIndex)
- Join/leave a multicast group. Calls
setsockopt()with the corresponding arguments.
- In GUI environments (using XPCE or the Windows
swipl-win.exeexecutable) this flags defines whether or not any events are dispatched on behalf of the user interface. Default is
true. Only very specific situations require setting this to
- Sets the send buffer size to Integer (bytes). On Windows this defaults (now) to 64kb. Higher latency links may benefit from increasing this further since the maximum theoretical throughput on a link is given by buffer-size / latency. See https://support.microsoft.com/en-gb/help/823764/slow-performance-occurs-when-you-copy-data-to-a-tcp-server-by-using-a for Microsoft's discussion
- tcp_fcntl(+Stream, +Action, ?Argument) is det
- Interface to the
fcntl()call. Currently only suitable to deal switch stream to non-blocking mode using:
tcp_fcntl(Stream, setfl, nonblock),
An attempt to read from a non-blocking stream while there is no data available returns -1 (or
end_of_filefor read/1), but at_end_of_stream/1 fails. On actual end-of-input, at_end_of_stream/1 succeeds.
- tcp_getopt(+Socket, ?Option) is semidet
- Get information about Socket. Defined properties are below.
Requesting an unknown option results in a
- Get the OS file handle as an integer. This may be used for debugging and integration.
- tcp_host_to_address(?HostName, ?Address) is det
- Translate between a machines host-name and it's (IP-)address. If
HostName is an atom, it is resolved using
getaddrinfo()and the IP-number is unified to Address using a term of the format
ip(Byte1,Byte2,Byte3,Byte4). Otherwise, if Address is bound to an
ip(Byte1,Byte2,Byte3,Byte4)term, it is resolved by
gethostbyaddr()and the canonical hostname is unified with HostName.
- gethostname(-Hostname) is det
- Return the canonical fully qualified name of this host. This is
achieved by calling
gethostname()and return the canonical name returned by
- negotiate_socks_connection(+DesiredEndpoint, +StreamPair) is det
- Negotiate a connection to DesiredEndpoint over StreamPair.
DesiredEndpoint should be in the form of either:
- hostname : port
The following predicates are exported, but not or incorrectly documented.