10.6 Multithreaded mixed C and Prolog applications
All foreign code linked to the multithreading version of SWI-Prolog should be thread-safe (reentrant) or guarded in Prolog using with_mutex/2 from simultaneous access from multiple Prolog threads. If you want to write mixed multithreaded C and Prolog applications you should first familiarise yourself with writing multithreaded applications in C (C++).
If you are using SWI-Prolog as an embedded engine in a multithreaded
application you can access the Prolog engine from multiple threads by
creating an engine in each thread from which you call Prolog.
Without creating an engine, a thread can only use functions that do
not use the term_t
type (for example PL_new_atom()).
The system supports two models. Section 10.6.1 describes the original one-to-one mapping. In this schema a native thread attaches a Prolog thread if it needs to call Prolog and detaches it when finished, as opposed to the model from section 10.6.2, where threads temporarily use a Prolog engine.
10.6.1 A Prolog thread for each native thread (one-to-one)
In the one-to-one model, the thread that called PL_initialise() has a Prolog engine attached. If another C thread in the system wishes to call Prolog it must first attach an engine using PL_thread_attach_engine() and call PL_thread_destroy_engine() after all Prolog work is finished. This model is especially suitable with long running threads that need to do Prolog work regularly. See section 10.6.2 for the alternative many-to-many model.
- int PL_thread_self()
- Returns the integer Prolog identifier of the engine or -1 if the calling thread has no Prolog engine. This function is also provided in the single-threaded version of SWI-Prolog, where it returns -2.
- int PL_unify_thread_id(term_t t, int i)
- Unify t with the Prolog thread identifier for thread i. Thread identifiers are normally returned from PL_thread_self(). Returns -1 if the thread does not exist or the unification fails.
- int PL_thread_attach_engine(const PL_thread_attr_t *attr)
- Creates a new Prolog engine in the calling thread. If the calling thread
already has an engine the reference count of the engine is incremented.
The attr argument can be
NULL
to create a thread with default attributes. Otherwise it is a pointer to a structure with the definition below.208The structure layout changed in version 7.7.14. For any field with value‘0’, the default is used. Thecancel
field may be filled with a pointer to a function that is called when PL_cleanup() terminates the running Prolog engines. If this function is not present or returnsFALSE
pthread_cancel() is used. Theflags
field defines the following flags:- PL_THREAD_NO_DEBUG
- If this flag is present, the thread starts in normal no-debug status. By default, the debug status is inherited from the main thread.
- PL_THREAD_NOT_DETACHED
- By default the new thread is created in detached mode. With this flag it is created normally, allowing Prolog to join the thread.
typedef struct { size_t stack_limit; /* Total stack limit (bytes) */ size_t table_space; /* Total tabling space limit (bytes) */ char * alias; /* alias name */ int (*cancel)(int thread); /* cancel function */ intptr_t flags; /* PL_THREAD_* flags */ size_t max_queue_size; /* Max size of associated queue */ } PL_thread_attr_t;
The structure may be destroyed after PL_thread_attach_engine() has returned. On success it returns the Prolog identifier for the thread (as returned by PL_thread_self()). If an error occurs, -1 is returned. If this Prolog is not compiled for multithreading, -2 is returned.
- int PL_thread_destroy_engine()
- Destroy the Prolog engine in the calling thread. Only takes effect if
PL_thread_destroy_engine()
is called as many times as
PL_thread_attach_engine()
in this thread. Returns
TRUE
on success andFALSE
if the calling thread has no engine or this Prolog does not support threads.Please note that construction and destruction of engines are relatively expensive operations. Only destroy an engine if performance is not critical and memory is a critical resource.
- int PL_thread_at_exit(void (*function)(void *), void *closure, int global)
- Register a handle to be called as the Prolog engine is destroyed. The
handler function is called with one
void *
argument holding closure. If global isTRUE
, the handler is installed for all threads. Globally installed handlers are executed after the thread-local handlers. If the handler is installed local for the current thread only (global ==FALSE
) it is stored in the same FIFO queue as used by thread_at_exit/1.
10.6.2 Pooling Prolog engines (many-to-many)
In this model Prolog engines live as entities that are independent from threads. If a thread needs to call Prolog it takes one of the engines from the pool and returns the engine when done. This model is suitable in the following identified cases:
- Compatibility with the single-threaded version
In the single-threaded version, foreign threads must serialise access to the one and only thread engine. Functions from this section allow sharing one engine among multiple threads. - Many native threads with infrequent Prolog work
Prolog threads are expensive in terms of memory and time to create and destroy them. For systems that use a large number of threads that only infrequently need to call Prolog, it is better to take an engine from a pool and return it there. - Prolog status must be handed to another thread
This situation has been identified by Uwe Lesta when creating a .NET interface for SWI-Prolog. .NET distributes work for an active internet connection over a pool of threads. If a Prolog engine contains the state for a connection, it must be possible to detach the engine from a thread and re-attach it to another thread handling the same connection.
- PL_engine_t PL_create_engine(PL_thread_attr_t *attributes)
- Create a new Prolog engine. attributes is described with
PL_thread_attach_engine().
Any thread can make this call after
PL_initialise()
returns success. The returned engine is not attached to any thread and
lives until PL_destroy_engine()
is used on the returned handle.
In the single-threaded version this call always returns
NULL
, indicating failure. - int PL_destroy_engine(PL_engine_t e)
- Destroy the given engine. Destroying an engine is only allowed if the
engine is not attached to any thread or attached to the calling thread.
On success this function returns
TRUE
, on failure the return value isFALSE
. - int PL_set_engine(PL_engine_t engine, PL_engine_t *old)
- Make the calling thread ready to use engine. If old
is non-
NULL
the current engine associated with the calling thread is stored at the given location. If engine equalsPL_ENGINE_MAIN
the initial engine is attached to the calling thread. If engine isPL_ENGINE_CURRENT
the engine is not changed. This can be used to query the current engine. This call returnsPL_ENGINE_SET
if the engine was switched successfully,PL_ENGINE_INVAL
if engine is not a valid engine handle andPL_ENGINE_INUSE
if the engine is currently in use by another thread.Engines can be changed at any time. For example, it is allowed to select an engine to initiate a Prolog goal, detach it and at a later moment execute the goal from another thread. Note, however, that the
term_t
,qid_t
andfid_t
types are interpreted relative to the engine for which they are created. Behaviour when passing one of these types from one engine to another is undefined.In the single-threaded version this call only succeeds if engine refers to the main engine.